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Role Play Discussion Thread
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Dark_Cat
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PostPosted: Sun Aug 31, 2008 10:30 pm    Post subject: Reply with quote


Okie, what DOESN'T suck?
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Sendal
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PostPosted: Sun Aug 31, 2008 10:53 pm    Post subject: Reply with quote


Alright, I've found something you might like, its called a necropolitan.

By undergoing a ritual, a character can become technicaly an undead creature, though realy it is somewhere in between. You retain your mind and you don't become vulnerable to healing magic, but you do get the imunities that come with undeath.
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PostPosted: Sun Aug 31, 2008 10:55 pm    Post subject: Reply with quote


Okay, fine. I'll do that.
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PostPosted: Sun Aug 31, 2008 11:51 pm    Post subject: Reply with quote


Unnamed,
ex-Human Level 1 Necropolitan Rogue.

Strength: 14 (+2)
Dexterity: 16 (+3)
Constitution: N/A
Inteligence: 14 (+2)
Wisdom: 11 (0)
Charisma: 8 (-1)

Speed: Normal

-1 Universal penalty removed


Armor: 15 in leather Armor

Hit points: 12

Attacks: one per round

Dagger: +2 to hit, d4+2 Damage
Short Bow, +3 to hit, d6 damage

Special: Sneak attack, +1d6 Damage
you can sneak attack if you attack someone who can't see you, who can't defend themselves, or who is distracted fighting someone else. If it is a ranged attack it must be at reasonably close range (30 feet)

Saves:

Fortitude: -1
Reflex: +5
Will: +2

Trained Skills:

Hide +9
Move silently: +9
Disable Device: +6
Open Lock: +7
Search: +6
Sleight of Hand: +7
Tumble: +7
Use Magic Device: +3
Use Rope: +7
Spot +4

Special Abilities:

Turn Resistance +2
Resist Control +2 on will saves vs control undead spell
Unnatural Resilience Heal as if you were alive
Immune to Poison
Immune to Sleep
Immune to Paralysis
Immune to Stunning
Immune to Disease
Immune to Critical hits
Immune to Non-lethal damage
Immune to Ability damage
Immune to energy drain

Languages:
Common
Infernal
Abissal

Feats:
Stealthy
Iron Will
Trap finding

Proficiencies:
Light Armor
Simple weapons
Rogue weapons





It makes sense that you would be affiliated somehow with Rosur's character, a Human necromancer, who is in the process of making his entrance to the story. Perhaps you are his partner, or most trusted servent. I'll leave that up to you.

He has arrived at a small village on the edge of a swamp to meet a wizard who desires access to some of his research materials. We'll say you arrived with him.

Now you can post in the main story thread. I don't ask that you read all that has happened so far, I am aware that it is getting quite long. I do ask however that you observe the style of the posting. OOC comments are in spoilers and during combat (as we are now) only one post between each time I roll the dice and only one main action per post. (though talking doesn't count towards either of these restrictions, only actions.)


Last edited by Sendal on Fri Oct 03, 2008 8:26 pm; edited 1 time in total
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PostPosted: Mon Sep 01, 2008 5:45 am    Post subject: Reply with quote


Dark_Cat wrote:
Okie, what DOESN'T suck?

well Walking IN when you're outside.. that does kinda fail us...
but nice to see that you're joining!
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PostPosted: Mon Sep 01, 2008 6:39 pm    Post subject: Reply with quote


Okie, the name'll be Kura Shinpai, I guess.
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PostPosted: Wed Sep 03, 2008 1:32 pm    Post subject: Reply with quote


can i cast a spell then attack with a crossbow or does the spell take up my attack action?
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Sendal
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PostPosted: Wed Sep 03, 2008 1:45 pm    Post subject: Reply with quote


yeah, one or the other. Sorry.
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PostPosted: Sat Sep 06, 2008 7:56 pm    Post subject: Reply with quote


Unless we can do a little bit of DnD in three days I'll have to at an appropriate time, cos I'm off very soon and won't really have opportunity to play. You've been an awesome DM Sendal, doing something v difficult. Hopefully they'll get their online system sorted as well which will make it easier.

<3
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PostPosted: Sun Sep 07, 2008 2:26 am    Post subject: Reply with quote


Sorry to see you go. I hope your university place finaly got sorted out.

other DnD players don't read this.

If you want a convinient exit from the game, you could go ahead to Assam to tell your colleagues Ameron will take a little longer, for example.
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PostPosted: Sun Sep 07, 2008 8:56 pm    Post subject: Reply with quote


yeah i did thanks Smile oh cool ill post it into the DnD thread then, thanks. ill take you up on that exit too ;p

it was good playing with you
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PostPosted: Sun Sep 07, 2008 9:17 pm    Post subject: Reply with quote


BYE LYDIA come visit
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PostPosted: Sun Sep 07, 2008 9:23 pm    Post subject: Reply with quote


sorry to hear you're leaving..
it was nice playing with you though!
cya later!
and remeber, Keep the beard!
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PostPosted: Thu Sep 11, 2008 6:45 pm    Post subject: Reply with quote


I kind of feel like you are all playing DnD with ME, but not so much with each other. You can make stuff up yourselves, about your character's backrounds and stuff you know. You don't have to clear it with me first, I will do my best to incorporate it into my grand plan. You can ask me questions if there is anything about the world you need to know first, and you could PM me if you don't want to tip your hand to the other players at the same time. You can also talk to each other whilst you are performing actions (like searching and stuff)

I've deliberatly kept your backrounds vague so you can fill in the gaps yourselves.

Technicaly, you shouldn't need me to be here to continue the game, unless you are interacting with an NPC.
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PostPosted: Thu Sep 11, 2008 7:03 pm    Post subject: Reply with quote


Yeah i know that
but i'm keeping my background safe, untill some plot hook Razz
though, we need you for strengt/spot/acrobatics etc checks....
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PostPosted: Thu Sep 11, 2008 7:07 pm    Post subject: Reply with quote


I try to be around for those. Its just more interesting when people are doing more than just solving the problems I present. Done badly, DnD can degenerate into a problem solving exercise rather than a role playing game, and I'm just aware that this could be going that way.
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PostPosted: Thu Sep 11, 2008 7:13 pm    Post subject: Reply with quote


i'll do my best to change that, though
But i guess it'll get easyer to do that once we're in the mountans, forest, or some kind of sewers of the village
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PostPosted: Sat Nov 01, 2008 11:14 pm    Post subject: Reply with quote


The D&D thread seems to have died, due not in small part to me having much less time to look after it recently.

Are the players still arround and interested in playing?

I'm finding the D&D system too complex to be run in this format. The player atempts task, I post results, player acts on result is very limmiting and requires my presence too much. What are your thoughts on tis and the game in general?
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PostPosted: Sun Nov 02, 2008 10:57 am    Post subject: Reply with quote


well, i liked it very much... But the others kinda... Stopped...
Shame ... I enjoyed playing...
ohh well, i still have my other D&D game at home
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PostPosted: Sun Nov 02, 2008 11:46 am    Post subject: Reply with quote


D&D is great fun, but I don't think it works well on the internet. Its a face to face kind of thing.

I have designed a new system, which I think would work alot better. It contains no dice, so there is no danger of cheating. Also, character concepts are not restricted by the rules.

Perhaps I could start a game using that. I still think RP groups benefit from the presence of a game master, but It needs to be less hands on than it is in D&D.

That is if people want to play, its not just the D&D thread that has stopped recently.
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